This is my submission to CG Boosts underwater challenge. Originally I didnt plan to enter though thanks to a friend I did. I was like "give me 30 min" and started like that as a joke and ended up sticking with it. Due to my limited time I had no plan or a sketch. I started by placing the ground and continued by generating ideas on the fly. I hope you like it :).
Software used : Blender & Photoshop
Time spent : 4-5 hours
Final Render : Cycles at 4096 samples
Addons used
Blenderkit : A statue around the middle (Barely visible), around 3 stone meshes, wall bricks/stones material (edited)
Scatter5 : Corals and sea weed distribution (All assets except on stone mesh used in particles created by myself)
Enjoy! :)